Symmetra Rework New Abilities and Hero Interactions Breakdown | Overwatch
The long-awaited Symmetra rework is finally upon us with an overhaul of her kit including a new jaw-dropping ultimate ability.
In this video, we break down the nuances of her new abilities on the PTR in comparison to her old kit and dive into the unique interactions she has with her fellow Overwatch heroes.
Symmetra New Abilities
Photon Projector
No longer locks onto targets Range increased to 10 meters Damage ramping now takes 2 seconds per damage level instead of 1 second Damage ramp increased from 30/60/120 to 60/120/180 Now generates ammo instead of spending it when hitting a barrier
Alternate Fire
No longer pierces targets Now explodes on contact Projectile speed increased Charge up speed increased Damage changed to 60 impact / 60 explosive
Sentry Turret
Turret is now placed like a projectile instead of being set in place Can hold a max of 3, down from 6 Can now deploy a max 3, down from 6 Damage increased Amount of slowing effect increased
Teleporter
Can now place the exit up to 25 meters away from Symmetra Entrance will automatically be built in front of Symmetra, rather than at her team’s spawn point Lasts 10 seconds Health lowered to 300 More things can teleport through it (e.g. Junkrat’s RIP-Tire) Entrance can be destroyed If either the entrance or exit is destroyed, the other is removed
New Ultimate: Photon Barrier
Deploys a barrier that is big enough to span and cut through an entire map Orientation can be changed by pressing the ultimate button again Has 5000 health
Music credit
Chapters
0:00 <Untitled Chapter 1>
0:30 Photon Projector
0:43 Damage ramping now takes 2 seconds per damage level instead of 1 second
1:19 Alternate Fire
2:24 Turret is now placed like a projectile instead of being set in place
2:31 Sentry Turret
4:15 New Ultimate: Photon Barrier
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