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The Battle Royale That Came Too Late? - What Happened To Hyper Scape

Originals·November 2020·By Akshon Media
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After coming out with an ambitious marketing campaign, Hyper Scape, Ubisoft's entry into the battle genre, appeared to have the potential for greatness.

However, fast forward a few months and you'll find that the game has lost many of its players and only pulls in a couple hundred viewers on Twitch.

Did the game come out too late into a saturated market or perhaps it was the developers who dropped the ball? In today's video, we will dive into Hyper Scape and take a look at some of the reasons behind the fall of Ubisoft's attempt at a battle royale.

Chapters

0:00 <Untitled Chapter 1>

4:34 Twitch Integration

6:53 Genre Fatigue

8:06 Skill-Based Matchmaking

10:20 Rainbow Six Siege

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